---@class TeamFighterCalculator:IAttributeCalculator
TeamFighterCalculator = ClientFight.CreateClass("TeamFighterCalculator",nil,ClientFight.IAttributeCalculator)
function TeamFighterCalculator:getType()
    return CalculatorTypeEnum.TEAM_FIGHTER
end
---获取玩家属性
---@param fight AbstractFight
---@param fighter Fighter
---@param attr BaseAttribute
---@param state BaseState
---@param sign BaseSign
function TeamFighterCalculator:countAttribute(fight, fighter, attr, state, sign)
    attr.attributes[FighterAttributeEnum.HP:getId()] = 1
    attr.attributes[FighterAttributeEnum.ATK:getId()] = 1
    attr.attributes[FighterAttributeEnum.DEF:getId()] = 1
    attr.attributes[FighterAttributeEnum.CURE:getId()] = 1
    attr.attributes[FighterAttributeEnum.CURE_PER:getId()] = 10000

end